Informatics: Games Engineering B.Sc.
Bavaria, Germany
36 months

DURATION

HK$48,673.68

TUITION(INTL)

German

LANGUAGE

Full-time

ATTENDANCE

On-campus

DELIVERY MODE

Unknown

DEADLINE

Overview

The breathtaking development of games stems from the dramatic progress made in informatics and modern computer technology. Graphics and sound are becoming increasingly realistic. The complexity of simulated worlds and stories told is also increasing. New sensory technologies enable new types of interaction. Further, games are no longer only played alone at home in front of a screen. Smartphones enable us to play online games anywhere. Outstanding knowledge of informatics is therefore required in order to understand and use these technologies. However, games engineers do not only keep an eye on the technology, but also on the people using it. 

Which further expertise and skills will I acquire?

As a graduate, you have at your disposal extensive knowledge of computer graphics, simulation, artificial intelligence, interaction, game engines, and mobile internet-based social games. Further, the essential basis of the program is a vocational education and training to which informatics is absolutely central. Thus you become familiar with fundamental concepts and rules of programming language, computer architectures, algorithms, and data structures, software engineering, databases, computer networks and operating systems. In addition to informatics content, you extend and complement your knowledge in core areas of mathematics such as analysis, linear algebra, and discrete structures.

You acquire your first practical insights through games internships or projects that are in part conducted in partnership with companies or in the internationally renowned research laboratories at the Technical University of Munich’s Department of Informatics. In addition, you will have further enhanced your competency profile by taking advantage of the broad range of elective cross-disciplinary courses on offer.

Which professional opportunities can I take up with this qualification?

The games market is booming. All development studios therefore have a huge demand for qualified specialists in the areas of informatics and games engineering. Added to which, serious games are increasingly penetrating industry sectors such as automotive, aerospace and plant engineering, medicine, banking, and management. In the context of the degree program, close ties to industry are maintained through the involvement of companies in projects and bachelor’s theses. Having successfully concluding the bachelor's program, you can apply to embark upon a master’s program in Informatics: Games Engineering or other such programs offered by the Department of Informatics. 

Structure

The duration of the Bachelor's in Informatics: Games Engineering is six semesters. Required modules containing core informatics and mathematics content are complemented by internships and elective modules from the first semester onwards. The degree concludes with the master’s thesis in the sixth semester. 

Costs

Tuition
HK$48,673.68
(international)
HK$0.00
(home)

Funding

Admissions

Qualifications

Selection takes place through an aptitude assessment procedure. The aptitude assessment is a two-part procedure evaluating your ability to successfully manage the particular qualitative requirements of the Bachelor’s program. 

In the first stage, your overall secondary school grades, your grades in subject-specific courses, and any relevant practical experience or additional qualifications will be evaluated using a point system. Depending on the amount of points accumulated, applicants are either immediately admitted, rejected, or invited to take a written test.

Language requirements
DSH
2